CHANGE THE MOOD
WORK
From concept to code — editorial websites with the aesthetic of print and the logic of software.
Form
Weight
Motion
(about)
I'm Nikita — a designer and
developer based in Kyiv. I think about design
the way Bauhaus taught us — form follows
function, nothing is decorative without a
real reason.
I'm Nikita —
a designer and developer
based in Kyiv. I think
about design the way
Bauhaus taught us —
form follows function,
nothing is decorative
without a real reason.
nikkoz photonikkoz photonikkoz photonikkoz photonikkoz photo
Then I look at the Dadaists and
think: rules are made to be broken with intention.
Then I walk into a home decor store and just want
everything to shimmer. I try to fit all three into the
web — the last place anyone expects it.
Then I look at the
Dadaists and think: rules are made to
be broken with intention. Then I
walk into a home decor store and
just want everything to shimmer.
I try to fit all three into the web —
the last place anyone expects it.
Currently designing and building
editorial websites for brands that take
visual quality seriously.
(Previously)

7+ years across AI, Web3, and SaaS
products. Adobe Creative Residency grant recipient. Blue Ribbon on Behance. Film photographer with 1,000,000+ views.

7+ years across AI, Web3, and SaaS products. Adobe Creative Residency grant recipient. Blue Ribbon on Behance. Film photographer with 1,000,000+ views.

Here's what that looks like in practice

(selected works)

Zara

(services)

research / design / art direction / motion

(role)

lead designer

(year)

2022

Home

Zara Home

Xerox

(services)

research / design / art direction / motion

(role)

lead designer

(year)

2022

PARC

Xerox PARC

Volvo

(services)

research / design / art direction / motion / 3d

(role)

lead designer

(year)

2023

S90

Volvo S90
(services)

research / design / art direction / motion

(role)

lead designer

(year)

2024

Sephora

Sephora
(how the magic happens)

It's all about the process

discovery

  • understand the space,
  • find what's broken,
  • talk to the right people,
  • map the territory,
  • define what success looks like,
  • make it ugly first,
  • then make it right,
  • then make it beautiful,
  • test it on someone who doesn't care about design,
  • do it again,
  • write code that reads like design,
  • animate with intention,
  • ship something real,
  • watch people use it,
  • fix what breaks.

stage

(some of my other works)

Playground

A curated collection of my other design projects where creativity knows no bounds, where I let my imagination run free and explore new ideas